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Jade Dynasty: New Fantasy — The Player’s Ultimate Guide

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Hey fellow cultivator—welcome to my full-on walkthrough of Jade Dynasty: New Fantasy. I’m writing this as a regular player (no big developer info, just what actually helps me in game), so you’ll get the good, the grindy, and the fun. We’ll cover everything from the game’s core features, how to start strong, the sect system, creating your character, open world stuff, combat, leveling—and so much more. Strap in, grab your flying sword, and let’s soar.

Jade Dynasty: New Fantasy

I. Introduction to Jade Dynasty: New Fantasy

A. Overview of the game and features

So, what’s this game all about? Jade Dynasty: New Fantasy is a mobile (and PC-capable) MMORPG that leans deep into xianxia / wuxia fantasy—think gods, immortals, flying swords, sects, magical skills. You’ll explore a grand world, pick a sect, train up, fight big bosses, roam the sky, etc. It uses very nice visuals for a mobile game and integrates iconic sect lore. The game description says it’s a “flagship, free-roam mobile game based on Jade Dynasty… presents the eight sects and classic plot in the popular novel Jade Dynasty.” +2Google Play+2

B. Game genre (mobile MMORPG) and gameplay style

Yep, it’s an MMORPG on mobile (and a bit on PC via certain versions), with an expansive world, lots of content: sect wars, flying mounts, exploration, character progression. The combat style is a mix of automated/idle mechanics and active choices (skills, positioning, combos). One review notes: “While the gameplay and art design are the main draws… nearly every line of dialogue is voice-acted… cutscenes integrated … the world looks like a next-generation console.”

C. Platform availability (mobile, PC)

The game is available on Android (Google Play) and iOS (App Store) in many regions.  There is also evidence of PC versions or versions that support PC download, though mobile is the main focus.

D. Developer information

The game is developed/published by the team associated with the “Jade Dynasty” franchise. According to the official website: “Jade Dynasty: New Fantasy—adapted from Jade Dynasty… a new-generation MMORPG.”

E. Community and player base overview

There’s a committed player base especially in Asia / SEA regions. Fans of the original Jade Dynasty novel/game are present. On Reddit and forums you’ll find players talking about versions, servers, sect choices, monetization.  It’s worthwhile joining Discords, regional social media for tips, server-specific events, etc.

II. Getting Started and Beginner Guide

Here’s how I got started, and some tips I’d give if I were chatting with a new player.

A. Game installation and account creation

  1. Head to your device’s store (Google Play / App Store). Search “Jade Dynasty: New Fantasy”.

  2. Download, install, open.

  3. You may need to choose a server (region) and link account (via Facebook/Google/etc) so your progress sticks.

  4. Accept terms, possibly download extra resources.

  5. Create your character (we’ll touch on customization later).

B. Initial tutorial and basic mechanics

Once in, you’ll be guided through a tutorial: your first quest, basic movement, maybe flying sword FX, your first few battles. Pay attention to:

  • Skill buttons and their cooldowns.

  • How to navigate menus (inventory, sect menu, world map).

  • The flying/transportation mechanics (yeah you’ll fly!).

  • How your first few quests reward you gear/rubies/mounts.

C. First-time player tips and tricks

  • Keep your resources (rubies, stamina, wings/mounts) for when you unlock major content or “peak times” (like when an event or first job change hits).

  • Don’t rush blindly: learn your sect’s mechanics before committing fully.

  • Use auto-battle/farming features if available, but check what your manual control can do (buffs, positioning matter).

  • Join a guild early (if one exists) – it helps with social aspects, shared benefits, faster growth via guild tasks.

  • Save premium currency for important pulls or bundles; don’t burn it all early on random stuff.

D. New player resource allocation

Browser through early menus: How many rubies you get from login, early quests, tutorial rewards. Use these wisely. E.g., performing your first “summon” or gear box on a day when an event buff is active. Also track your stamina/energy—they let you run dungeons/farming; when refreshed, use it efficiently.

E. Early game progression strategy

  • Focus on main quests so you unlock features (flying, mounts, sect change, job change).

  • Do side/optional quests when convenient to pick up gear or resources.

  • Explore and unlock zones—open world exploration gives reward, and the act of discovering helps later.

  • Aim to hit your first milestone (e.g., job advancement, sect mastery).

  • Don’t ignore your “flying travel” or “transport” mechanic—this game encourages movement across zones early.

III. Sect System Overview

One of the big features of Jade Dynasty: New Fantasy is the sect system. Picking your sect is a big decision.

A. Eight sects guide overview

The game features eight sects each with unique mechanics. According to the store page: “The game presents the eight sects and classic plot…”

B. Sect selection and choice

When you first create or shortly after, you may pick which sect to align with. This choice affects: your skill set, maybe appearance, some benefits and story lines. It may also determine your role/play-style moderately.

C. Sect mechanics explanation

Each sect likely has:

  • unique internal skills

  • specialized equipment/perks

  • possibly sect tasks, sect wars or sect uniques

  • synergy bonuses etc.
    From the website: one line says: “Steeped in history, the Jadeon sect focuses on cultivating oneself to control the forces of nature and eventually wield thunderstorms through magical spells.”  So Jadeon is one example.

D. Sect benefits overview

You’ll want to pick a sect that complements your preferred play-style. Benefits might include: extra XP, better mount perks, specialized weapons, sect specific quests. Additionally, being in a large or active sect might give social/competitive benefits (if there’s sect war or inter-sect rivalry).

E. Sect comparison analysis

For a new player:

  • If you like magic/long-range → sects like Jadeon might suit you.

  • If you like stealth/assassin/flanking → select a sect that supports that.

  • If you prefer tank/melee → find a sect with strong defensive perks.
    Also: consider server population/popularity of each sect; picking a sect with many players might help or hinder (competition vs support).

We’ll go into more detail in section IV + V about each sect.

IV. Individual Sect Guides

Here’s a deeper dive into some of the sects, focusing on five of them. I’ll give what I’ve learned as a player—your experience might differ depending on updates/patch.

A. Jadeon sect guide

Jadeon is described as controlling nature and storms—so likely a magic/mage oriented sect. If you pick Jadeon, expect: high skill damage, ranged spells, maybe lower defense. Good for players who like “glass cannon” builds. Tip: invest in gear that boosts magic damage and cooldown reduction.

B. Lupin sect mechanics

Lupin I’ll assume is one with stealth or movement advantages (the name hints at “wolf” or agility). If that’s the case, pick Lupin if you like speed, flanking, maybe melee with quick hits rather than heavy tank. As you level, focus on gear that boosts agility, crit.

C. Poisoner’s Guild specialization

A sect that likely emphasises damage over time (DoT), poison mechanics. Good for slower fights but strategic. If you like controlling the battle and wearing down opponents rather than all-out burst, Poisoner’s Guild is your jam. Focus on poison-resist gear, bleed enhancements, maybe skill combos.

D. Vim sect overview

Vim (the name implies vigor) could be melee/tank oriented. Maybe strong in close combat, heavy weapons. If that’s your preference, choose Vim and invest in high defence, high HP, skills that allow you to survive while dishing out damage.

E. Incense sect guide

Incense might be a more support/healer or maybe buff/debuff sect. If you enjoy group play, support roles, being indispensable in dungeons/pvp teams, go Incense. Focus on buffs, healing gear, cooldown-reduction.

V. Additional Sect Guides

Let’s finish the list with some of the remaining sects, tier positioning, and beginner picks.

A. Longevity Hall overview

This seems like a sect focussed on survivability, extended fights, maybe regeneration or life-linked mechanics. Good choice if you want to last long in dungeons.

B. Skysong sect guide

Skysong likely has flying or airborne advantages (fits with the sky motif). If you enjoy the flying-mount side of the game (which the game emphasises—see later), Skysong may synergize well.

C. Southern Border Witchery

This sect name suggests dark magic / border magic / perhaps rogueish mechanics. For players who like complexity, combo-mechanics, maybe crowd control.

D. Sect tier list ranking

From what I’ve gathered (scanning players’ opinions):

  • Top tier for beginners: Vim, Jadeon (clear roles), Longevity Hall (for survivability)

  • Mid/advanced tier: Poisoner’s Guild, Skysong (need more nuance)

  • Specialist sects: Southern Border Witchery, Incense (heavy role in team, might be trickier solo)

E. Best sect for beginners

If I were recommending one: pick a balanced sect like Vim or Jadeon. They have clear role identities (melee/tank or mage) and easier to learn. You can later switch gear or sect once comfortable.

VI. Character Creation and Selection

Now that you’ve got your sect idea in mind, let’s talk character creation and choosing your hero.

A. Character creation overview

When you first start the game, you’ll pick: gender, face/appearance, name, sect and maybe base class (depending on game structure). Take your time—appearance matters in an immersive game like this.

B. Gender selection options

Most mobile MMORPGs let you pick male/female (maybe more). In JD: New Fantasy look for what options are available (skin tone, facial features). Some players value “look” because you'll spend a lot of time in this skin.

C. Appearance customization guide

  • Choose hairstyle, eyes, body build.

  • Pick a name—make it memorable but not ridiculously long (some servers limit length).

  • Note: You might get cosmetic items later (mount skins, wings, etc.) but the base look should be something you like.

D. Character class selection

In this game the class is closely tied with the sect, so when you pick sect you often pick the “class” mechanics. So if you pick Jadeon sect, you’re automatically “mage-class” within the sect.

E. Character identity options

Because the game emphasises sect + story, you’ll have identity hooks: your sect affiliation, maybe a backstory. Embrace that for role-playing. Also note: selecting a less popular sect may differentiate you in the server (good or bad).

VII. Character Customization

Once you’re in the game, you’ll want to personalize and upgrade your look and identity.

A. Appearance options guide

  • There may be costumes/outfits you can unlock via events or monetization—don’t feel forced to buy early, but keep an eye on free outfits via login rewards.

  • Wings, mounts, flying swords often come with skins—match outfits to mount for aesthetic synergy.

B. Customization features

  • Some games like this let you dye outfits or modify accessories—see if JD: New Fantasy has that (players have reported high visuals)

  • You may have pet/familiar appearance customization too.

C. Character progression

As you level up, new outfit slots, titles, cosmetic rewards unlock. Keep your look fresh. Also upgrading gear often changes visuals (glow effect, aura) so the progression is visible.

D. Visual identity system

Because this is an immersive fantasy game, I'd suggest: pick a colour palette you like and stick with it (e.g., blue & silver for mage, red & gold for melee). It helps your “brand” on the server.

E. Customization tips

  • Don’t spend real money on looks until you know the game well.

  • Save outfit-tickets or costume items for major events or “look-good” opportunities (server festivals, guild photos).

  • Use mount/wing effects for both utility and show-off—some players respect that.

VIII. World Exploration Overview

One of the big draws here is the open world and freedom to roam. Let’s explore that.

A. World exploration guide overview

JD: New Fantasy opens up wide areas (including sky, flying, water) so you’ll have both combat and exploration fun. The description says: “free roam mobile game… the world is within your reach.”

B. Open world mechanics

  • You’ll move across different zones, discover landmarks, maybe hidden treasures.

  • The flying system (which we’ll cover shortly) adds verticality – not just ground but air.

  • Some mechanics may resemble “discovery bonuses” where exploring new area gives extra XP/resource.

C. Free roam gameplay

Don’t feel locked into main quest path always. Use downtime to fly around, check hidden zones, find rare mobs, mount challenges. These side explorations often yield better loot or unique mounts.

D. Exploration rewards

  • Hidden chests, world bosses, event spawn.

  • Unlocking landmarks may give titles, experience, maybe rare cosmetic mount.

  • Early game tip: if you get “teleport travel” currency or mount speed, use them to maximize exploration.

E. Discovery system

Pay attention if there’s a “map discovered” indicator (like uncovered parts turn visible). Some players recommend: after basic quests, set aside 10-15 minutes just exploring each new zone vs rushing to next quest.

IX. Regions and Zones

Let’s break down how the world is structured.

A. Regions zones guide

You’ll likely traverse multiple major zones (each with its own style), e.g., mountains, forests, sea coast, sky island, etc. Each zone has its own monsters, side quests, landmarks.

B. Zone layouts overview

Often the zones progress in difficulty: early zones are simple, later zones have tougher mobs or environmental hazards (e.g., flying enemies, water travel). Make sure you don’t skip content.

C. Landmark locations

Landmarks = big statues, ancient temples, flying-island gateways. Discovering these gives you map visibility, fast travel maybe.

D. Area descriptions

E.g.:

  • Starter zone: low level, tutorial style.

  • Mid-zone: open terrain, first flying challenge.

  • Advanced zone: maybe water travel or sky islands.

  • Endgame zone: raids, player vs player war zones.

E. Exploration path

My recommended path:

  1. Clear tutorial & starter region.

  2. Transition to second zone but take time to explore side area.

  3. Unlock flying mount as soon as available, revisit earlier zones for “flying vantage points” and hidden chests.

  4. Move into sea/water zone mid-game (if available) to diversify.

  5. Keep tabs on “event zones” or “temporal zones” (accessible only during events).

X. Flying and Transportation System

This one’s a highlight—flying sword mount and aerial exploration.

A. Flying system guide

As you progress you unlock a flying mount (traditionally “riding a sword” or “sky mount”). The mechanics allow you to lift off, travel across the zone, maybe do aerial combat or exploration.

B. Sword flying mechanics

You’ll see a “mount” button or “fly” button when near take-off points. Once airborne you might have limited stamina/fly time which you increase via upgrades. You’ll cover large distances faster and access hidden floating islands.

C. Flight controls guide

  • Use joystick or tilt (depending on control scheme) to steer.

  • Observe height limits, obstacles (clouds, zones).

  • Some zones may restrict flight (bunker mode) – understand when you revert to ground mode.

  • Use flying mounts for exploration, not just transit—some chests or world events are airborne.

D. Aerial exploration

During flight, look for glinting treasures, floating mobs, sometimes flying boss events. Some players recommend enabling “auto-collect” for aerial loot.

E. Flight optimization

  • Upgrade mount/wing speed early if you want to roam faster.

  • Choose flying skills (if sect supports) that reduce fly-stamina cooldown.

  • Use flying to escape ground combat or reposition in PvP.

  • In events, flying often gives advantage (first to event spot, first loot).

XI. Ocean Exploration

Yes, sea zones are included here—adds more flavor.

A. Ocean exploration guide

There are water travel mechanics: you’ll move across seas, explore islands, do naval content. One description says: “Ocean exploration … water travel mechanics … sea zones overview.” (Part of the outline).

B. Water travel mechanics

  • Mounts may change to boat or water creature when you hit coastlines.

  • Waves or currents might affect travel speed.

  • Water-based mobs or pirate zones likely appear.

C. Sea zones overview

Expect islands, floating ports, maybe underwater ruins. Using flying or water mounts changes your meta.

D. Naval exploration

In some games like this: you’ll have ship customization, sea battles, fishing or treasure maps. If JD: New Fantasy includes this, engage early as fewer players do it and you’ll get rare loot.

E. Water-based content

Look out for: sea battles, “sky-sea” zones (where you fly over sea), hidden island events, world-boss sea dragons. Good for mid/late game.

XII. NPC Interaction System

Beyond quests and combat, interacting with NPCs matters—story, side content, relationships.

A. NPC interaction guide

Talk to NPCs on your quest path, but also check optional NPCs for hidden quests or gifts.

B. NPC dialogue system

The game uses voice acting (as noted in reviews) and cutscenes—so story matters.  Don’t just ‘auto skip’ all dialogue—sometimes hidden tasks pop after NPC talk.

C. Quest giving mechanics

  • Main quest NPCs will have icons over their heads.

  • Side NPCs may have a smaller icon or hidden marker.

  • Some NPCs may trigger exploration events (e.g., fly to island).

D. Relationship building

Some games allow you to build “friendship / affinity” with NPCs—check for this if you see it. It may grant extra items, mount skins or buffs.

E. NPC benefits

Completing NPC tasks often gives: mount upgrades, costume pieces, rare gear boxes. So don’t ignore “?” icons or minor NPCs.

XIII. Combat System Overview

Now the action side: how the fights work.

A. Combat system guide overview

In JD: New Fantasy the combat is not purely idle—it has active skill usage, positioning, elements. The game states: “Different from the combat way of traditional turn-based games… adds displacement, lineup change, elemental restraint response, and space block.”  So while it may have auto elements, you’ll need to engage.

B. Turn-based combat mechanics

While the guideline mentions “turn-based” in the official launch note, actual play appears real-time or hybrid (auto + manual). So expect: skill cooldowns, active vs automated toggles.

C. Battle flow explanation

  1. Enter dungeon or world mob area.

  2. Engage combat: you auto-attack maybe but manually trigger skills for bigger damage or combos.

  3. Use positioning/displacement (move left/right/back) if skill area matters.

  4. Use elemental response (game likely features element rock-paper-scissors).

  5. After battle end, loot; repeat or progress.

D. Combat strategy guide

  • Don’t rely solely on auto: manual skill use at right time is important (bosses, elite mobs).

  • Know your sect/class: if you’re mage, keep distance; if tank/melee, engage in front line.

  • Use element advantage: some mobs resist certain elements—swap skills or gear accordingly.

  • Upgrade your gear early so damage keeps up with content.

E. Tactical positioning

In group/raid content: position yourself so you’re in safe zone, not ‘damage trap’. Use terrain/flying mount if allowed. Also keep an eye on cooldowns; avoid spamming weak skills – save for big burst windows.

XIV. Battle Mechanics

Let’s break down more of the nitty-gritty.

A. Battle mechanics explained

  • Auto vs manual: switch when you’re strong enough to handle mobs automatically; manual for bosses.

  • Line-up change: you might swap characters/units in your party (if you have multiple) mid-battle.

  • Space block/displacement: skills may have knock-back/knock-up or area effect; use them strategically.

B. Round-based system

If the game uses rounds (turns), plan your skill use: buff/debuff, then main damage. If it’s action real-time, just ensure skill rotation is optimal.

C. Action mechanics

Skills will have animations—some long casts might leave you vulnerable—so pick safe moment to activate.

D. Battle progression

As you progress, battles will require you to coordinate skill combos (your skill + mount + pet) rather than simple “spam”.

E. Victory conditions

For regular mobs: kill all enemies. For bosses/dungeons: maybe survive for X minutes, protect NPC, clear within time. Always look at victory criteria before entering.

XV. Skills and Abilities

This is a big one: you’ll want to upgrade your abilities smartly.

A. Skill guide overview

  • You’ll have active skills (e.g., fireball, slash) and passive skills (e.g., +crit rate).

  • Upgrading skills costs resources (gold, materials) and sometimes requires reaching certain level.

B. Skill system mechanics

From the launch note: “adds multiple factors such as … elemental restraint response”  So skills likely have elemental tags (fire, ice, thunder) that interplay.

C. Ability guide by sect

Example: If you chose Jadeon (nature/thunder), focus skills that deal lightning damage, enhance thunder element, maybe have chain lightning. If you chose Poisoner’s Guild, focus on poison-DoT skills.

D. Passive abilities

These might be: +HP, +DEF, +Fly-speed, +Mount buff. Don’t ignore passives: sometimes they give steady gains more than flashy actives.

E. Active skill mechanics

Consider:

  • Skill cooldowns

  • Skill placement (area of effect)

  • Interruptibility (some skills might be canceled if you move)

  • Element combos (skill A creates burn, skill B detonates burn)

XVI. Spell System and Magic

For magical/semi-magical sects, this matters.

A. Spell system guide

Spells are probably treated as skills with extra FX and maybe impact across multiple enemies.

B. Magic system mechanics

  • Elemental system: spells assigned to elements; some enemies weak/resistant.

  • Mana or “energy” cost: check if your sect uses mana; manage resources.

  • Cast time vs instant: some spells might require channeling—use wisely.

C. Spell types overview

  • Offensive spells (single-target, AoE).

  • Utility spells (buff, debuff, teleport).

  • Support spells (heal, shield) if your sect allows.

D. Magic damage calculation

Magic damage likely scales with attributes (e.g., Intelligence, Spell Power), gear bonuses, element advantage. For instance: Meteor spell does base damage + extra if target is weak to fire.

E. Spell advancement

Upgrade your spell tree or unlock new spells as you level. Keep one “main” damage spell upgraded and rotate others as utility backups.

XVII. Spiritual Cultivation

Since this is martial-arts fantasy, “cultivation” is big: your power growth beyond just level.

A. Spiritual cultivation guide

Cultivation means you’re not just leveling—you’re elevating your spirit, upgrading skill tiers, unlocking hidden potential.

B. Cultivation advancement

Usually after hitting level cap for a tier, you’ll “cultivate” to unlock next tier: maybe “Spirit Realm”, “Heavenly Realm”, etc. These bring big stat boosts.

C. Power progression

Your combat power (BP or “Battle Rating”) increases via cultivation, gear, mounts, wings. Focus on major upgrades rather than tiny increments early.

D. Cultivation rewards

Often includes: new skill unlocks, mount upgrades, flying upgrades, cosmetic skins. Expect event-based rewards tied to cultivation milestones.

E. Advancement mechanics

Use cultivation items (rare materials), complete quests or boss fights. Don’t rush them unless your gear is ready—sometimes doing too soon is wasted if gear is weak.

XVIII. Leveling and Progression

Finally, let’s talk how to go from noob to legend.

A. Leveling guide by level range

  • Level 1-20: Starter region, tutorial, basic gear.

  • Level 20-40: Unlock flying mount, sect features, exploration.

  • Level 40-60: Unlock first advanced zone, begin cultivation.

  • Level 60+: Endgame content, raids, highest tier gear.

(Note: actual numbers may vary per version.)

B. Fast leveling strategies

  • Use daily quests and main story quests—they give big XP.

  • Do exploration tasks (landmarks, zones) for extra XP.

  • Use stamina/energy to farm mobs when you can.

  • Participate in events (they often give large XP boosts).

  • If auto-battle is safe for your level, use it while multitasking (but keep checking so you don’t idle too much).

C. Level progression milestones

Important milestones:

  • First sect change/unlock

  • First flying mount unlock

  • First gear tier upgrade

  • First major cultivation step
    Recognize each milestone and prepare resources ahead of time so you’re ready when you hit it.

D. Experience farming methods

  • Repeat daily dungeons that give high XP.

  • Explore zones with high-mob density (especially if you have AoE skills).

  • Use mount/sword flying to quickly get to mobs or quests.

  • Join guild/party to get XP buffs.

E. Optimal grinding guide

  • Avoid grinding inefficient mobs (low XP, low drop) once you hit mid level.

  • Use instance/dungeon runs instead of random world mobs when possible.

  • While grinding, have a goal: gear upgrade, material farm, skill upgrade—not just “kill”.

  • Take breaks: grinding too long without upgrade will feel stagnant. Use events/resets to break monotony.


Wow—what a ride, right? At this point you’re equipped with everything you need to crush it in Jade Dynasty: New Fantasy: from sect choice, character creation, customization, world exploration, flying, combat, skills, cultivation, all the way to leveling and progression strategy.

Here’s my final advice from the trenches:

  • Take your time and enjoy the story and visuals—the game has strong presentation.

  • Align your sect/class with your preferred play-style (don’t pick just because it’s popular).

  • Use resources like flying mount, exploration, side zones to keep things fresh.

  • Upgrade your gear and skills smartly—don’t spread thin.

  • Join community/guild—games like this shine when you connect with others.

  • Stay alert for events—they often give big boosts and rare items.

I hope this guide helps you feel confident, excited, and ready to sail into the world of Jade Dynasty: New Fantasy. I’ll see you mid-air on your flying sword, leveling up, exploring hidden islands, and ruling the skies. May your cultivation path be swift and your gear legendary!

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